# destroy

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Destroy a stream.

This module is meant to ensure a stream gets destroyed, handling different APIs and Node.js bugs.

## API

```js
var destroy = require('destroy')
```

### destroy(stream \[, suppress])

Destroy the given stream, and optionally suppress any future `error` events.

In most cases, this is identical to a simple `stream.destroy()` call. The rules are as follows for a given stream:

1. If the `stream` is an instance of `ReadStream`, then call `stream.destroy()` and add a listener to the `open` event to call `stream.close()` if it is fired. This is for a Node.js bug that will leak a file descriptor if `.destroy()` is called before `open`.
2. If the `stream` is an instance of a zlib stream, then call `stream.destroy()` and close the underlying zlib handle if open, otherwise call `stream.close()`. This is for consistency across Node.js versions and a Node.js bug that will leak a native zlib handle.
3. If the `stream` is not an instance of `Stream`, then nothing happens.
4. If the `stream` has a `.destroy()` method, then call it.

The function returns the `stream` passed in as the argument.

## Example

```js
var destroy = require('destroy')

var fs = require('fs')
var stream = fs.createReadStream('package.json')

// ... and later
destroy(stream)
```
